AI Insights · Timothy · April 2023
Top 5 Tennis Games on Android in South America: Q1 2023
Discover the performance trends of the top 5 tennis games on Android in South America during Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top 5 tennis games on Android in South America showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Tennis Clash: Multiplayer Game from Wildlife Studios had a notable quarter. Weekly revenue peaked at approximately $21.7K during the first week of January and experienced a slight decline towards the end of March, settling around $17.8K. Weekly downloads started strong with 125K in the first week of January but saw a dip mid-quarter, recovering to about 88.5K by the end of March. Active users reflected a similar trend, starting at 578.8K and ending the quarter with 520.4K.
Tennis Arena by Helium9 Games showed steady performance. Weekly revenue saw minor fluctuations, peaking at $525 in late January and ending at $315 by the last week of March. Downloads varied, starting at 13.2K in early January and tapering off to 7.7K by the end of the quarter. Active users followed a downward trend from 25.4K in early January to 18.4K by the end of March.
Mini Tennis: Perfect Smash from Miniclip.com, released in late March, showed a sharp increase in weekly downloads from 24.3K to 32.2K within the last two weeks of the quarter. Revenue also surged from $231 to $948 during the same period. Active users grew significantly, from 18.6K to 37.4K by the end of March.
Ultimate Tennis: 3D online spo by Metaverse Labs Inc experienced modest activity. Weekly revenue remained low, with minor peaks around $59 in early January and $43 in late February. Downloads showed a declining trend, reducing from 1.8K in early January to just 147 by the end of March. Active users decreased steadily from 4.4K at the beginning of January to 2.3K at the end of March.
Virtua Tennis Challenge from SEGA maintained a consistent performance with minimal changes. Weekly revenue hovered around $25, with slight dips and peaks throughout the quarter. Downloads remained fairly stable, starting at 1.9K in early January and ending at 1.6K by the end of March. Active users showed a slight decrease from 4.4K to 3.9K over the quarter.
For more detailed insights and data, visit Sensor Tower.